Wednesday, April 14, 2010

Ghosts N' Goblins: As finished as it's gonna be!


There you go.

I struggle too long to get it to work, but in the end I was only beating a dead horse and decided to cut my losses and crop it. I think this works much better--to much open space in the original one, and I wanted a way to put those classic zombies into it as well. As my friend called them "McDonald zombies"
I prefer to call them McZombies :D

Saturday, April 10, 2010

Ghost N' Goblins WIP 2


Just thought I'd post up on where I'm at. I HOPE to have it done before Monday, but we'll see :D

Friday, April 9, 2010

Ghosts N' Goblins WIP


Aaand, here's the newest topic for me and Jon's video game challenge.
I hope I don't have to tell you what game this is :P

Wednesday, April 7, 2010

Super Macho Man finished(?)


It's time to move on. I still see alot of anatomy and perspective issues, but if I stay any longer on it, I'll never move on. I just know it. Played with alot of layers to help put some values on him, which I usually just use about 1-2 per painting. I feel that I cheat in doing so. I feel that if I can depend on skills rather than shortcuts and quick solutions, I'll never better myself.
Ah, well...the ego of an artist.

Anyhoo, I now can move on to the next video game topic challenge with my buddy Jon :D


Monday, April 5, 2010

Super Macho Man WIP





Thought I'd share where I'm at with the painting challenge me and my buddy Jon are doing. This week's theme is Punch-out!!. I figured it could be Mike Tyson's or the SNES version.

Hope to have it done by Wed :D

Saturday, April 3, 2010

Mega Man part 2


Oh, yeah. This feels much better. Bg isn't anything epic, but I think it works out decent enough for me to move on.

Okay Jon, I look forward to seeing yours, and now I move on to the next topic :P

Friday, April 2, 2010

Mega Man

Ugh. Needs a background....